I bet a yokel like yourself would be eager to see some explosions. Nevermind why we're blowing things up just yet. We'll get to that.
I've gone ahead and marked the locations of likely treasures and dangers. Consider me magnanimous. You can choose what we uncover, since I'm eager to see what kind of luck you possess. I'll wait back here. As far back as possible.
Lay out a chain of devices. We'll make a mighty fine display.
Hah, yes, I could have been more up front about the danger... but you see, people don't take the job when I mention that the upturned ground is full of deadly creatures. It's a mighty awful land you've got here, local. A wonder anyone survives at all. Though that does speak to why I'm here in the first place... but you'll have to ask Dannig about that, if you find him.
By the way, if you enjoy a bit of risk, I've got a few things I've unearthed that might be of interest to you...
Remnants of ancient civilisations abound on this continent. Apparently, some of the remnants still hold mysterious influences. It's a bit of a risk to destroy one and release its energies, but the reward could be worth it.
Everything unearthed after a remnant is destroyed comes up a little different. Why don't you place an explosive device near that one over there? Let's see what happens.
So it seems destroying ancient remnants alters everything we subsequently unearth—treasures and monsters both. It's a gamble, and you know I'm always up for that. So long as you're ready to handle the consequences... with violence.
We've campaigned together for many years. It's taken a great toll on him, but he soldiers on. I don't know how he remains so cheery, honestly. If he loses another limb, he'll be more metal than man...
He's a sweetheart. Have you seen the figurines he carves? The four of us use them to play this delightfully strange game he came up with. I love it because there are so many dice rolls, and, well, you know me.
Our intrepid leader believes in a world better than the one that truly is. He doesn't see you and me, Exile. He sees heroes. He sees grandiose myths and world-changing bravery. Don't dispel those notions. I want to live in the world he sees, even if I know it isn't real.
During the failed rebellion, I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was a dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first in midair, and both were diverted, landing on either side of me instead! That was the first time I knew that Chance itself was a real force in this world.
During... an unspecified war... I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was a dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first in midair, and both were diverted, landing on either side of me instead! That was the first time I knew that Chance itself was a real force in this world.
Never heard of 'gods,' but I know I wouldn't put my faith in them even if they came to my doorstep with an army. I've already solidified my beliefs where they belong.
I am honour-bound to discover the fate of Medved and the Druids of the Broken Circle. They believed they could see into the future by peering into the past. Hypothetically, that's a power I'd very much like to have, for reasons of chance and profit... but I'm not sure I want it to be true. If Medved and his nature-mystics were right and Time truly is a circle, aren't we all doomed to repeat our lives over and over for eternity? If that is the truth, then there is no luck. No chance, no human will. All life is just a stageplay repeating over and over. I don't think I like that notion.
His final fate was unknown, but I do know he cast off his peaceful ways and trained with two powerful axes after he arrived here. We're not fools. We see that the dead rise here on Wraeclast. If Medved is still out there, he'll be extremely dangerous. Conserve your luck, and use it against him if you find him.
So the Druids lost the ability to see into the past after Olroth began using Wraeclast's forbidden gems... how strange... and Medved headed off into the dark of night to challenge the leader of the creatures to a one-on-one battle, no doubt. Honourable, but foolish. There's more to this story, Exile. I hope you can find it.
You have put Medved to rest after all this time. Thank you. I am descended from Annest, the daughter that he sent away before the end, so I could never leave here without ensuring my ancestor's peace. That is one more step toward freedom.
The tale is now complete. Medved was a noble and well-intentioned hero, but the darkness of Wraeclast corrupted him and turned him toward madness. Now that he has been put to rest, I am free. Once we find the Triskelion Flame, I can return home.
I must thank you for this. I am descended from Annest, the daughter that Medved sent away before the end, so his actions mark the honour of my lineage. When we return home, I will end the tale at his journey into the night to challenge evil's unseen leader. The Kalguur will know that he died in combat trying to save his people. The rest does not need to be told.
Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
You're a woman of ironclad determination. I can tell. I'm Gwennen. I've got something I fervently believe in as well, but my religion is luck. I've run headlong into danger because it was what I wanted to do, any orders be damned, and I bet it's the same for you. When your actions and beliefs align, you can do anything. Even win at gambling. Which I bet you'll do. Care to try your luck?
Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
I can recognise a man of faith on any continent. I'm Gwennen. I'm dedicated to a cause, like you, but my religion is luck. I've gotten through deadly situations I had no right surviving simply because I knew I would. I assume it's the same for you and your prayers. This life is what we make of it. I bet I'm going to lose on our transactions, since you're going to pray while you gamble. I don't consider it cheating. I consider it admirable. We'll get on just fine.
Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.